ekk
  • RIP Ensign Gamble.

    Star Trek Social Club
    6 7 0

    valuesubtracted@startrek.websiteV
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    RIP Ensign Gamble. You knew what you were getting into.

    I liked this one a lot - I'm generally a fan of "ancient, unspeakable horror" stories, and this one was pretty well-told.

    The Enterprise is seemingly able to declare its own red alerts - not much fun in that.

    My biggest complaint is this show's continued abuse of the transporter buffer - it should not be easy to use it as a form of stasis!

  • wingsfortheirsmiles@feddit.ukW
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    Soon as he picked up the artifact I knew it was bad vibes from there on out

  • throwawayintheyear23@lemmy.worldT
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    RIP red shirt.

  • S
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    The auto-red alerts did stick out a bit, but it kind of makes sense. The computer knows where everyone is and what they usually do, and behaviour-based intrusion detection systems are starting to become normal cybersecurity concepts even today.

  • S
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    To be fair, it was used the way in the TNG Episode Relics, when Scotty spent 75 years stuck in the Jenolan's transport buffer, so quiite a long precedent.

  • valuesubtracted@startrek.websiteV
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    Sure, but "Relics" had a built-in caveat (which I think was an intentional piece of writing): it had a 50% mortality rate.

  • julian@community.nodebb.orgJ
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    Exactly. The moment the camera focused on the orb I knew that little twerp (RIP Gamble) would do the typical redshirt thing and pick it up.